||XCOM: Enemy Unknown
||Windows 7 64 bit
|Version of DirectX:
||Intel Core I7
||nVidia GTX 670m
||nVidia 310.64 Windows 7 64 bit Beta
|Personal 3D rating :
||3 (1 is lowest, 5 is highest)
The 3D makes the game better than it would be without the 3D, but it's mediocre compared to what it COULD have been.
Part II: Required Game Setting Reductions & Adjustments
Total penalties: 0
Part III: Top Level Anomalies
|Light sources and lights or auras that seem to mismatch from each other.
||QA penalty: 35%
||Mainly happens in the between-mission stages, controls rooms, etc.||
Total penalties: 1
Part IV: Secondary Anomalies
|Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters.
||QA penalty: 5%
|Check here if you can't achieve any of the above
||QA penalty: 10%
||The game's mouse cursor does not dynamically adjust to the 3D scene, and there is no dominant eye mechanism.
Total penalties: 2