Full Details


Game Title: Spec Ops: The Line
Operating System: Windows 7 64 bit
Version of DirectX: DX 9
CPU: Intel Core i5 3350
Graphics card: nVidia GTX 580
RAM: 8 GB
Video Driver: nVidia 301.24 Windows 7 64 bit Beta
Stereo Driver: DDD: 3.5.336beta1
Submit Date: 2012-08-03 12:36:33
Certification Result: Bronze-C (55%)
Personal 3D rating : 4 (1 is lowest, 5 is highest)
Stereo Profile: None Submitted

Sample Pictures


Comments

Overall a highly recommended 3D experience, in spite of some rendering issues. I recommend playing with 50% in front of the screen, to give the gun reticle some depth.


Part II: Required Game Setting Reductions & Adjustments

  • Turned off shadows entirely.
  • QA penalty: 30%
    Total penalties: 1


    Part III: Top Level Anomalies

    Total penalties: 0


    Part IV: Secondary Anomalies

  • Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters.
  • QA penalty: 5%
  • Non-solid objects including fire, smoke, lights, haze, and similar blur effects are rendered at screen depth instead of in 3D (e.g. flames appear separated from source or they don't split into left and right views like the rest of the scene).
  • QA penalty: 5% Some dust storm effects render at screen depth but this is not a big deal.
  • Volumentric lights rendered at the wrong depth (e.g. at screen depth). Examples include ambient light or spotlights shining on the ground, wall, or nearby objects.
  • QA penalty: 5% Lens flares render incorrectly.
    Total penalties: 3




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