Full Details

Game Title: Trine 2
Operating System: Windows 7 64 bit
Version of DirectX: DX 11
CPU: Intel Core 2 Duo E8400
Graphics card: nVidia GTX 470
Video Driver: nVidia 296.10 Windows 7 64 bit WHQL
Stereo Driver: nVidia: 296.10
Submit Date: 2012-07-22 18:33:22
Certification Result: Gold-C (95%)
Personal 3D rating : 5 (1 is lowest, 5 is highest)
Stereo Profile: None Submitted

Sample Pictures


Despite having a shimmering bug, I think this is one of the best 3D games EVER!!!!!

Part II: Required Game Setting Reductions & Adjustments

Total penalties: 0

Part III: Top Level Anomalies

Total penalties: 0

Part IV: Secondary Anomalies

  • Flicker or flashing patterns that can be easily ignored (do not include hardware flaws with this anomaly). Another example could include separation levels (distance between left and right view when seen by the naked eye) that slightly changes as characters move, but isn't overly distracting to the game (when these changes are an error, and not by software design!)
  • QA penalty: 5% As your character walks, several screen objects (especially a layer of plants and fauna) shift/blink a few pixels left and right creating a shimmering effect with every move. Easy to miss with shutter glasses, but problem is there. The separation between is also inconsistent as you move (easy to ignore, though).
    Total penalties: 1