Full Details


Game Title: Sniper Elite V2
Operating System: Windows 7 64 bit
Version of DirectX: DX 11
CPU: Intel Core I7
Graphics card: nVidia GTX580
RAM: 8 GB
Video Driver: nVidia 304.79 Windows 7 64 bit Beta
Stereo Driver: nVidia: 304.79
Submit Date: 2012-07-16 21:07:44
Certification Result: Uncertified-D (15%)
Personal 3D rating : 1 (1 is lowest, 5 is highest)
Stereo Profile: None Submitted

Sample Pictures

None Submitted

Comments

There is just too much wrong with this game in stereoscopic 3D mode with Nvidia. The shadows are either mono or reversed, the lighting looks completely wrong, light auras look off, etc.


Part II: Required Game Setting Reductions & Adjustments

  • Reduced shadows.
  • QA penalty: 10%
  • Reduced unlisted feature (except AA or Anisotropic)
  • QA penalty: 5%
    Total penalties: 2


    Part III: Top Level Anomalies

  • Shadows that render properly in one eye, but create a dark film or anomaly in the other in over 95% of the game.
  • QA penalty: 50%
    Total penalties: 1


    Part IV: Secondary Anomalies

  • Screen covered smoke, haze, and similar airborne effects are clipped or seem to be misaligned with the scene. For example, in a smoke filled room, there are gaps between the haze and the edges of objects.
  • QA penalty: 10%
  • The 2D skybox is at the wrong depth. Some games use a 2D panoramic picture or backdrop for the scenery in the far distance. Examples include mountains, sky, and terrain. In this case, the picture is at screen depth or seems to look out of place compared to the other objects in the scene. Mountains that aren't doubled when viewed without glasses are a good example of this.
  • QA penalty: 5% The skybox is reversed
  • Shadows rendered at screen depth and appear in both eyes, but are not separated proportionately like the other screen objects.
  • QA penalty: 5%
    Total penalties: 3




    Back
    Username:
    Password: