Full Details


Game Title: Operation Flashpoint: Red River
Operating System: Windows 7 64 bit
Version of DirectX: DX 9
CPU: Intel Core 2 Quad Q6600
Graphics card: AMD HD 5970
RAM: 8 GB
Video Driver: AMD 12.1 Windows 7 64 bit Beta
Stereo Driver: iZ3D: 1.13 RC (5443)
Submit Date: 2012-01-25 17:35:05
Certification Result: Gold-C (85%)
Personal 3D rating : 3 (1 is lowest, 5 is highest)
Stereo Profile: None Submitted

Sample Pictures


Comments

1. Anomaly/issue with skyline/mountain on the distance (can't fixed).
2. Different Issue with shadows.
FIX: Un game graphics settings, turn to LOW "texture quality", YES " texture quality", not shadows (shdows u can do whatever u what but nothing work except turn :texture quality" to LOW). So u have choose play with BAD shadows and GOOD texture or play with BAD texture and WITHOUT shadows, u call.

3. Some objects on the distance doubled (hekicopter)


Part II: Required Game Setting Reductions & Adjustments

  • Reduced unlisted feature (except AA or Anisotropic)
  • QA penalty: 5%
    Total penalties: 1


    Part III: Top Level Anomalies

    Total penalties: 0


    Part IV: Secondary Anomalies

  • Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters.
  • QA penalty: 5%
  • The 2D skybox is at the wrong depth. Some games use a 2D panoramic picture or backdrop for the scenery in the far distance. Examples include mountains, sky, and terrain. In this case, the picture is at screen depth or seems to look out of place compared to the other objects in the scene. Mountains that aren't doubled when viewed without glasses are a good example of this.
  • QA penalty: 5%
    Total penalties: 2




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