Full Details

Game Title: Trine 2
Operating System: Windows 7 64 bit
Version of DirectX: DX 11
CPU: Intel i5 2500k
Graphics card: nVidia GTX 470
Video Driver: nVidia 285.79 Windows 7 64 bit WHQL
Stereo Driver: nVidia: 285.79
Submit Date: 2011-12-10 14:22:35
Certification Result: Platinum-A (100%)
Personal 3D rating : 5 (1 is lowest, 5 is highest)
Stereo Profile: None Submitted

Sample Pictures


This is an amazingly flexible game. The devs have provided a UI depth slider which is a nice addition.

Apparently the devs didnt think people wanted as much depth as we do so you have to edit the option.txt and find and change the settings to this


setOption(renderingModule, "StereoSeparation", 0.11999999731779)
setOption(renderingModule, "StereoConvergence", 5.7142848968506)
setOption(renderingModule, "StereoUIDepth", 0.38648229837418)

The only thing I would say is the the cursor (3D) is sometimes drawn behind the character. It is never too much and some people might not even notice, but I do.

You can rectify it by reducing convergence and I think it might be possible to tweak the abovementioned settings to sort it.

Part II: Required Game Setting Reductions & Adjustments

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Part III: Top Level Anomalies

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Part IV: Secondary Anomalies

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