Full Details


Game Title: Trine 2
Operating System: Windows 7 64 bit
Version of DirectX: DX 11
CPU: Intel i5 2500k
Graphics card: nVidia GTX 470
RAM: 8 GB
Video Driver: nVidia 285.79 Windows 7 64 bit WHQL
Stereo Driver: nVidia: 285.79
Submit Date: 2011-12-10 14:22:35
Certification Result: Platinum-A (100%)
Personal 3D rating : 5 (1 is lowest, 5 is highest)
Stereo Profile: None Submitted

Sample Pictures


Comments

This is an amazingly flexible game. The devs have provided a UI depth slider which is a nice addition.

Apparently the devs didnt think people wanted as much depth as we do so you have to edit the option.txt and find and change the settings to this

C:Users/##yourname##/AppData/Roaming/Trine2

setOption(renderingModule, "StereoSeparation", 0.11999999731779)
setOption(renderingModule, "StereoConvergence", 5.7142848968506)
setOption(renderingModule, "StereoUIDepth", 0.38648229837418)

The only thing I would say is the the cursor (3D) is sometimes drawn behind the character. It is never too much and some people might not even notice, but I do.

You can rectify it by reducing convergence and I think it might be possible to tweak the abovementioned settings to sort it.


Part II: Required Game Setting Reductions & Adjustments

Total penalties: 0


Part III: Top Level Anomalies

Total penalties: 0


Part IV: Secondary Anomalies

Total penalties: 0




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