The first screen shot is before the directX 11 patch fix the remaining are after.
However not only are my settings the same...
But I did not experience any problems DX11 related to begin with.
Either the newest beta drivers I used or my hardware configuration produced nothing short of my best gaming experience in 3d ( and save for gui iconviences due to multi monitor configuration ) One of the best widecreen NV surround experiences thus far.
Both 3D and panoramic gaming bring immersive interactivity to a revolutionary nightmarish level.
To the point where gameplay would be crippled in the absence of either ( given one who could not go back to the farm after experiencing the sinister lights of the Arkham city as it were. )
A profound 3d experience. Especially on a sculptural level. The 3D is is realized believable as an open world. ( No small feat ).
The two consessions I had to make was that of a "low" anti-aliasing setting for 3d performance and:
I also had to play PHYsX on "normal" otherwise I would experience a crash.
After applying the DX11 patch I now experience flickering ( during cutscenes only )
Not sure if the cutscene flickering with the DX 11 patch is a 3D issue yet.
Otherwise a sublime 3d experience in NV surround.