Full Details


Game Title: Sonic Generations
Operating System: Windows 7 64 bit
Version of DirectX: DX 9
CPU: Intel Core i5 2500k
Graphics card: nVidia GTX 460
RAM:
Video Driver: nVidia 280.26 Windows 7 64 bit WHQL
Stereo Driver: nVidia: 280.26
Submit Date: 2011-12-05 18:53:50
Certification Result: Bronze-D (45%)
Personal 3D rating : 3 (1 is lowest, 5 is highest)
Stereo Profile: None Submitted

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Part II: Required Game Setting Reductions & Adjustments

Total penalties: 0


Part III: Top Level Anomalies

  • The in-game HUD uncomfortably splits when S-3D settings are adjusted. This is NOT the same as the general game menus (e.g. "save game", "new game", etc.)
  • QA penalty: 35%
    Total penalties: 1


    Part IV: Secondary Anomalies

  • Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters.
  • QA penalty: 5%
  • Elements of the Heads Up Display (HUD) have errors, are innacurate, or are flawed in some way when stereoscopic 3D mode is activated. Examples could include markers or map points that are out of sync in 3D mode, partial HUD element distortions, or any interface error that appears in stereoscopic 3D mode that isn't there in traditional 2D. This is NOT that same as an interface or HUD that completely splits when 3D settings are adjusted.
  • QA penalty: 10%
  • Shadows that rarely flash or render at the wrong depth.
  • QA penalty: 5%
    Total penalties: 3




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