Full Details


Game Title: Bionic Commando
Operating System: Windows 7 64 bit
Version of DirectX: DX 9
CPU: Intel Core i5 2500k
Graphics card: nVidia GTX 460
RAM:
Video Driver: nVidia 280.26 Windows 7 64 bit WHQL
Stereo Driver: nVidia: 280.26
Submit Date: 2011-12-04 20:01:48
Certification Result: Uncertified-D (0.01%)
Personal 3D rating : 1 (1 is lowest, 5 is highest)
Stereo Profile: None Submitted

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Part II: Required Game Setting Reductions & Adjustments

Total penalties: 0


Part III: Top Level Anomalies

  • High contrast cut-out shapes and visual flaws that appear as you adjust your S-3D experience.
  • QA penalty: 90%
  • Shadows that seriously disconnect from the objects they represent as S-3D settings are adjusted.
  • QA penalty: 50%
    Total penalties: 2


    Part IV: Secondary Anomalies

  • Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters.
  • QA penalty: 5%
  • A doubled low contrast effect or halo caused by software error. For example, the left eye shows a doubled faint outline, while the right eye shows just one.
  • QA penalty: 10%
  • Non-solid objects including fire, smoke, lights, haze, and similar blur effects are rendered at screen depth instead of in 3D (e.g. flames appear separated from source or they don't split into left and right views like the rest of the scene).
  • QA penalty: 5%
  • Shadows rendered at screen depth and appear in both eyes, but are not separated proportionately like the other screen objects.
  • QA penalty: 5%
    Total penalties: 4




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