Full Details

Game Title: BioShock
Operating System: Windows 7 64 bit
Version of DirectX: DX 9
CPU: Intel core i5 2500k
Graphics card: nVidia GTX570
Video Driver: nVidia 270.61 Windows 7 64 bit WHQL
Stereo Driver: iZ3D: 1.13RC1
Submit Date: 2011-11-21 23:37:35
Certification Result: Bronze-C (55%)
Personal 3D rating : 3 (1 is lowest, 5 is highest)
Stereo Profile: None Submitted

Sample Pictures

None Submitted


The result is acceptable.
Unfortunately suffer from usual issues with the unreal tournament engine.

iZ3D "lasersight" works well, there is not FPS loss on a modern machine as it run at screen refresh rate, so that the game don't need asymmetrical separation.

Part II: Required Game Setting Reductions & Adjustments

  • Turned off shadows entirely.
  • QA penalty: 30%
  • Reduced shader level.
  • QA penalty: 10%
    Total penalties: 2

    Part III: Top Level Anomalies

    Total penalties: 0

    Part IV: Secondary Anomalies

  • Volumentric lights rendered at the wrong depth (e.g. at screen depth). Examples include ambient light or spotlights shining on the ground, wall, or nearby objects.
  • QA penalty: 5% Mainly spotlight from security cameras but also some generic spotlight. This spotlight are also reflected on water in 2D.
    Total penalties: 1