Full Details


Game Title: Deus Ex: Human Revolution
Operating System: Windows 7 64 bit
Version of DirectX: DX 9
CPU: Intel Core 2 Quad Q6600
Graphics card: AMD HD 5970
RAM: 8 GB
Video Driver: AMD 11.11 Windows 7 64 bit WHQL
Stereo Driver: iZ3D: 1.13 RC(5443)
Submit Date: 2011-11-02 10:05:35
Certification Result: Bronze-C (40%)
Personal 3D rating : 1 (1 is lowest, 5 is highest)
Stereo Profile: None Submitted

Sample Pictures

None Submitted

Comments

Turn shadows off in game
Turn off AA
Also game have GUN problem (doubled) simple method projection don't work
Sky have wrong depth


Part II: Required Game Setting Reductions & Adjustments

  • Turned off light flares.
  • QA penalty: 5%
  • Turned off shadows entirely.
  • QA penalty: 30%
  • Turned off Anti-Aliasing. This is required if AA makes the game visually unplayable or the AA reduces frames per second to ridiculously low levels like one to two FPS in 3D mode. Do not select this if it is just a method of getting more performance out of a slower graphics card.
  • QA penalty: 5%
  • Reduced unlisted feature (except AA or Anisotropic)
  • QA penalty: 5%
    Total penalties: 4


    Part III: Top Level Anomalies

    Total penalties: 0


    Part IV: Secondary Anomalies

  • Gun or weapon separates too far apart (>80% doubled) with all types of depth adjustments (separation adjustments AND convergence adjustments). If you can get a comfortable depth-only experience with reasonable gun or weapon separation, don't select this anomaly.
  • QA penalty: 10%
  • The 2D skybox is at the wrong depth. Some games use a 2D panoramic picture or backdrop for the scenery in the far distance. Examples include mountains, sky, and terrain. In this case, the picture is at screen depth or seems to look out of place compared to the other objects in the scene. Mountains that aren't doubled when viewed without glasses are a good example of this.
  • QA penalty: 5%
    Total penalties: 2




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