Full Details


Game Title: Deus Ex: Human Revolution
Operating System: Windows 7 64 bit
Version of DirectX: DX 9
CPU: AMD Phenom X4 9850
Graphics card: nVidia GTX580
RAM: 4 GB
Video Driver: nVidia 285.38 Windows 7 64 bit Beta
Stereo Driver: DDD: 3.3.19
Submit Date: 2011-09-30 04:48:26
Certification Result: Silver-C (75%)
Personal 3D rating : 4 (1 is lowest, 5 is highest)
Stereo Profile: Neil_c0a29_Deus_Ex__Human_Revolution_(Neil).TriDefGame

Sample Pictures

None Submitted

Comments

Based on DDD beta profile included with this submission.


Part II: Required Game Setting Reductions & Adjustments

Total penalties: 0


Part III: Top Level Anomalies

Total penalties: 0


Part IV: Secondary Anomalies

  • Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters.
  • QA penalty: 5%
  • Gun or weapon separates too far apart (>80% doubled) ONLY when achieving out of screen effects.
  • QA penalty: 0%
  • Elements of the Heads Up Display (HUD) have errors, are innacurate, or are flawed in some way when stereoscopic 3D mode is activated. Examples could include markers or map points that are out of sync in 3D mode, partial HUD element distortions, or any interface error that appears in stereoscopic 3D mode that isn't there in traditional 2D. This is NOT that same as an interface or HUD that completely splits when 3D settings are adjusted.
  • QA penalty: 10%
  • Shadows that rarely flash or render at the wrong depth.
  • QA penalty: 5%
  • Volumentric lights rendered at the wrong depth (e.g. at screen depth). Examples include ambient light or spotlights shining on the ground, wall, or nearby objects.
  • QA penalty: 5%
    Total penalties: 5




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