Full Details


Game Title: Dead Island
Operating System: Windows 7 64 bit
Version of DirectX: DX 11
CPU: AMD Phenom X4 9550
Graphics card: nVidia GTX 470
RAM: 4 GB
Video Driver: nVidia 285.38 Windows 7 64 bit Beta
Stereo Driver: nVidia: 285.38
Submit Date: 2011-09-27 22:42:10
Certification Result: Silver-C (80%)
Personal 3D rating : None Submitted
Stereo Profile: None Submitted

Sample Pictures

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Comments

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Part II: Required Game Setting Reductions & Adjustments

Total penalties: 0


Part III: Top Level Anomalies

Total penalties: 0


Part IV: Secondary Anomalies

  • Flicker or flashing patterns that can be easily ignored (do not include hardware flaws with this anomaly). Another example could include separation levels (distance between left and right view when seen by the naked eye) that slightly changes as characters move, but isn't overly distracting to the game (when these changes are an error, and not by software design!)
  • QA penalty: 5%
  • A doubled low contrast effect or halo caused by software error. For example, the left eye shows a doubled faint outline, while the right eye shows just one.
  • QA penalty: 10%
  • Shadows that rarely flash or render at the wrong depth.
  • QA penalty: 5%
    Total penalties: 3




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