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MTBS3D .@CreativeLabs is back in the game with a new Sound Blaster X-Fi series. Check out our interview with them from… https://t.co/iYmOqFNRFi
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MTBS3D .@eSightEyewear makes glasses that allow people who are legally blind and visually impaired to see. Check out our… https://t.co/sh7XdGvlAQ
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MTBS3D Neil interviewed @dorskuler, CEO of @intuitionrobo about #ElliQ, the companion robot for senior citizens at @CES.… https://t.co/ucWBwYxexr
MTBS3D Interview from @CES with Nick Cherukuri President of @ThirdEyeGen about their new #AugmentedReality smart glasses.… https://t.co/OInLNYFXFK
MTBS3D QD Laser lets the blind see at @CES. #CES2018 https://t.co/sO4ytQojuH
MTBS3D Neil and Kris had a great time at @CES last week.Their coverage begins with @MirraViz. #CES2018https://t.co/8SUcJO0J6z
MTBS3D RT @official_ita3d: .@AlibabaGroup interviewed ITA Executive Director, Neil Schneider during their @CES live stream. #CES2018 #alibaba http…
MTBS3D RT @Robertsmania: Hands on with the Pimax 8k and 5k #VR headsets. Much higher resolution and 200 degree FOV @pimaxofficial @mtbs3d #ces18
MTBS3D RT @Robertsmania: Voxel virtual experience with projectors and body tracking @Scale1Portal @mybs3d #ces18 https://t.co/pf7HWGH7bR
MTBS3D RT @Robertsmania: Pico Neoself contained 6DOF headset @Mtbs3d #ces18 https://t.co/ustFU7OIJU
MTBS3D RT @Robertsmania: Amazing mixed, augmented, virtual and immersive reality tech from Lenovo. Different sees it better! @lenovo @mtbs3d #ces
MTBS3D RT @Robertsmania: 3D VR 360 cameras with Vuze by Human Eyes @mtbs3d #ces18 https://t.co/D0aF0xccA2
MTBS3D RT @Robertsmania: Move beyond! Foot based controller for #VR with 3dRudder. Discover the power of your feet! @3dRudder @mtbs3d #ces18 https…
MTBS3D RT @Robertsmania: Glasses free, hands free augmented reality with a stand alone projector/sensor from HoloLamp @HoloLamp @mtbs3d #ces18 ht…
MTBS3D RT @Robertsmania: Stand alone 360 8K camera with direct integration for #VR - See beyond your vision @mtbs3d #ces18 https://t.co/BGO7BwAFoq
MTBS3D RT @Robertsmania: Awesome Snapdragon 845 based stand alone #VR with @Qualcomm @mtbs3d #ces18 https://t.co/odMqjTzPnc

MTBS' S-3D Gaming Anomaly Guide

MTBS' Official S-3D Gaming Anomaly Guide

By Neil Schneider and Yuriy Nikshych

While most stereoscopic 3D drivers do a pretty good job, many games are fraught with visual problems and anomalies that slip through the cracks.  As a reference tool for GameGrade3D (GG3D), this document was put together so members can easily classify and spot problems in their favourite games.  This document will be expanded and fine tuned with time and ideas from members.

All images presented here are in "cross-eyed" format (right image is on the left), and are viewable on most 3D display solutions.

 

Best Case Scenarios

These pictures demonstrate the optimal situation. The images feature the flexibility to have out of screen experiences, objects are rendered at the correct depths, and there are no visual anomalies or artifacts.

S-3D Best Case Example

S-3D Best Case Scenario Example

S-3D Best Case Example

While preferences are different from gamer to gamer as to whether or not they want a combined depth and pop-out experience, this is very important because it illustrates the flexibility that the game and driver solution offers.