Most viewed
 
AlexCervantesfinal.jpg
AlexCervantesfinal.jpgDragon Head by Alex Cervantes333 viewsNeil
 
TimBorisovFINAL.JPG
TimBorisovFINAL.JPGI'm Having a Bad Day by Tim Borisov333 viewsNeil
 
Above_Rannveig_s_Fast.jpg
Above_Rannveig_s_Fast.jpgAbove Rannveig's Fast333 viewsZloth
 
dLc2M~0.jpg
dLc2M~0.jpgSubmitted by The Holy Chicken!331 viewsNeil
 
SviewRiftSupport.jpg
SviewRiftSupport.jpgsView Oculus Rift Support!328 views1 commentsNeil
 
il2fb03_50.jpg
il2fb03_50.jpgil2 back home - Nvidia327 viewsil2: 1946
Going back home after a hard day at work
This title did now work very well in stereo till I tried forceware 162.18 and beta drivers. Almost all settings can be maxed out with the exception of perfect landscape. Worth to note that the weapons collimator (sort of microhud this machines used to aim) is... collimated!, so it can be viewed at the proper depth, that is, beyond the airplane nose.
crim3
 
Crysis_0002.jpg
Crysis_0002.jpgCrysis Shadow Distortion on the 1.07 Driver327 viewsCrysis still has shadow conflicts with the iZ3D Drivers. Hopefully this will be fixed up with the next driver version.(1.08?)Mong
 
Logos-MTBS3D_com-b-day-bonanza~0~0.png
Logos-MTBS3D_com-b-day-bonanza~0~0.png327 viewsNeil
 
F14-1-Without_Stereo_LockOn_Red_Eye_Method.JPG
F14-1-Without_Stereo_LockOn_Red_Eye_Method.JPGStereo Shutterglasses Red Eye Method - F14 - Lock On Modern Air Combat326 viewsbudda
 
red_green_stereo_with_ed_glasses.jpg
red_green_stereo_with_ed_glasses.jpgCRT GHOSTING WITH ED SHUTTERGLASSES325 viewsbudda
 
vrquake3legs.png
vrquake3legs.pngVRQuake3 - Legs325 viewsdensohax
 
nvidiaportal2007.jpg
nvidiaportal2007.jpgNvidia GeForce 3D Vision324 viewsNeil
 
GP401_50.jpg
GP401_50.jpg323 viewsNeil
 
LucaTunesiFINAL.JPG
LucaTunesiFINAL.JPGFish Chase by Luca Tunesi322 viewsNeil
 
Legocar.avi
Legocar.aviTrackmania: One of Dyssident's car321 viewsTrackmania legocarLikay
 
pss3d7.jpg
pss3d7.jpgmy first SEMI-stereoscopic picture.. :)320 viewsonly a part of the image is in 3d...

here is a tutorial for it: http://mtbs3d.com/phpBB/viewtopic.php?t=454
1 commentssharky
 
AssassinsCreed_Dx9_#0041.jpg
AssassinsCreed_Dx9_#0041.jpg319 viewsNeil
 
3dcapturemap.jpg
3dcapturemap.jpgStereoscopic 3D Image Capture Map319 viewsNeil
 
0165-ab~0.jpg
0165-ab~0.jpg319 viewsEarmack
 
Touched_by_His_Noodly_Appendage2.jpg
Touched_by_His_Noodly_Appendage2.jpgthe flying spaghetti monster & the first rift user318 viewsmindless
 
Crystaleyes_CE2.jpg
Crystaleyes_CE2.jpgCrystaleyes CE2 shutterglasses315 viewsPetrus
 
IMG_6368.JPG
IMG_6368.JPGSD&A 2009314 viewsFrom left to right:
Ray Zone, (THE Ray Zone!)
Credit getting confirmed
Perry Hoberman, Associate Research Professor School of Cinematic Arts, University of Southern California.
Lenny Lipton, CTO of RealD
Lanny Smoot, Technical Staff Director, Walt Disney Imagineering, Research & Development
Neil
 
090121_San_Jose_SDA__Abe_Perlstein__David_Klutho.jpg
090121_San_Jose_SDA__Abe_Perlstein__David_Klutho.jpgAbe Perlstein & David Klutho at SD&A 2009 (unknown photographer)313 viewsNeil
 
Sonic___All_Stars_Racing_Transformed_-_DDD46.JPG
Sonic___All_Stars_Racing_Transformed_-_DDD46.JPGSonic & All Stars Racing Transformed - DDD test /w full settings312 viewsIssues :

* 2D elements in foreground (Glowing fx, characters ingame Avatars, Waterfalls and splash fx)

* Shadows
thereisnomouse
 
P6103942.JPG
P6103942.JPG311 viewsNeil
 
Xpand_X101_rest.jpg
Xpand_X101_rest.jpgXpand_X101_rest311 viewsXpand X101 off statePetrus
 
0181-ab~0.jpg
0181-ab~0.jpg311 viewsEarmack
 
ddd7-ab.jpg
ddd7-ab.jpgDDD TriDef Ignition310 viewsNeil
 
MTBS3DForumVR920.JPG
MTBS3DForumVR920.JPGMTBS3D forum as seen on a VR920309 viewsI loaded the MTBS3D forum and I took a picture of how it looks on the VR920. The picture is a bit more blurry than it appears on the VR920. I took this picture to show the reflection problem of the VR920 I mentionned in the forums. The light grey reflects as a dark red color. Look at the top, the right and the bottom.Tril
 
WarhammerOnline_Anaglyph_IZ3D_Darkelf.jpg
WarhammerOnline_Anaglyph_IZ3D_Darkelf.jpgWarhammer Online - Anaglyph 3D - Dark Elf308 viewsThis screenshot shows my Warhammer Online character standing near the corpse of a slain High elf.Knasp
 
Wii_Hammer_6DOF_Optical_Motion_Controller_PITCH_Schematic.jpg
Wii_Hammer_6DOF_Optical_Motion_Controller_PITCH_Schematic.jpgWii Hammer 6 DOF Optical Motion Controller - Pitch calculation schematic 308 viewsbudda
 
DSCF2871.JPG
DSCF2871.JPGNvidia 3Dvision color test 308 viewsPetrus
 
F14-3-Stereo_LockOn_Red_Eye_Method.JPG
F14-3-Stereo_LockOn_Red_Eye_Method.JPGStereo Shutterglasses Red Eye Method - F14 - Lock On Modern Air Combat306 viewsbudda
 
rFactor_rb.wmv
rFactor_rb.wmv305 viewsusing the iZ3D driver (anaglyph) and frapsFreke1
 
blue_ghost_on_red.jpg
blue_ghost_on_red.jpgCRT GHOSTING WITH ED SHUTTERGLASSES301 viewsbudda
 
Le_Cauchemar_(native)_7.png
Le_Cauchemar_(native)_7.pngLe Cauchemar, native301 views1 commentsphil
 
Wii_RJ45_Mod_1_02_-_Practical_Completion.JPG
Wii_RJ45_Mod_1_02_-_Practical_Completion.JPGWii_RJ45_Mod_1_02_-_Practical_Completion301 viewsbudda
 
nvidiaportal2013.jpg
nvidiaportal2013.jpgNvidia GeForce 3D Vision301 viewsNeil
 
Invisible_Pink_Unicorn_Rift.png
Invisible_Pink_Unicorn_Rift.pngThe Invisible Pink Unicorn trying out the Oculus Rift297 viewsHer Invisibleness (Peace Be Unto Her), the Invisible Pink Unicorn, She whose hooves are never shod, testing out the Oculus Rift, and proclaiming it better than Ham and Pineapple Pizza.2EyeGuy
 
League_of_Legends__0002.jpg
League_of_Legends__0002.jpgLeague_of_Legends__0002 hyperstereoscopic iZ3D297 viewsGuig2000
7206 files on 181 page(s) 6

 
Designed by STSoftware, converted for Coppermine Gallery 1.5.x by PortalXL Group © 2010