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hl204_75.jpg
hl204_75.jpgPortal140 viewsPortals are shown as black holes.munkyb
 
Call_of_Duty_4.jpg
Call_of_Duty_4.jpg139 viewsThe convergence is too high, but this is the demo of the game.Neil
 
AcesOfTheGalaxy_#0010.jpg
AcesOfTheGalaxy_#0010.jpg139 views1 commentsNeil
 
Call_of_Duty_4_#0122.jpg
Call_of_Duty_4_#0122.jpgCall of Duty 4138 viewsNeil
 
Wheelman_GD08_07.jpg
Wheelman_GD08_07.jpg137 viewsNeil
 
Company_Of_Heroes_#0003.jpg
Company_Of_Heroes_#0003.jpg1.07.0027 beta driver: normal137 viewsRelax3
 
100_4113.JPG
100_4113.JPGIZ3D at CeBit 2009137 viewsKenneth
 
Reckoning_2025.jpg
Reckoning_2025.jpg137 viewsandysonofbob
 
screenshot_1.jpg
screenshot_1.jpg137 viewsValez
 
num1_#0005~0.jpg
num1_#0005~0.jpg135 viewsh-bar
 
IMG_0048.jpg
IMG_0048.jpganaglyph with ht026 and ht116134 viewsanaglyph with ht026 and ht116Likay
 
Blur_login.jpg
Blur_login.jpgBLUR_login134 viewschrist0ff
 
!window.jpg
!window.jpgMoviesnapshot sview windowed134 viewsLikay
 
Gears_of_War_#0000.jpg
Gears_of_War_#0000.jpgGears of War133 viewswhen moving, the building will keep painting images on the sky (background)Relax3
 
micro_projector_shutter_s3d.JPG
micro_projector_shutter_s3d.JPGMicro dual projector sutter glasses setup.129 viewsDesign to use 2 small projectors and 2 link shutter glasses with an indepenant high shutter speed as another option opposed to using polarized filter/glasses.Okta
 
Slide19.JPG
Slide19.JPGShutterglasses Controller Circuit Explanation128 viewsThis is picture 2 of 3, explaining the circuit on picture 1.THEDRUMMER
 
Psychonauts03_50.jpg
Psychonauts03_50.jpgPsychonauts127 viewsmunkyb
 
Wheelman_GD08_09.jpg
Wheelman_GD08_09.jpg127 viewsNeil
 
HAWX_dev_diary_Gameplay_ENG_640x360.wmv
HAWX_dev_diary_Gameplay_ENG_640x360.wmvThomas Simon, Lead Developer for Tom Clancy's HAWX127 viewsA personal description of some key game features. Let's hope for S-3D compatibility!Neil
 
IMG_0047~0.JPG
IMG_0047~0.JPGLeft eye image dual projection127 viewsLikay
 
AS17-134-20378_79_3D_1.jpg
AS17-134-20378_79_3D_1.jpg125 viewsFreke1
 
mafia2_settings.jpg
mafia2_settings.jpgMafia2 Demo Settings125 viewschrist0ff
 
mafia2_title.jpg
mafia2_title.jpgMafia2 Demo Splash Screen124 viewschrist0ff
 
Company_Of_Heroes_#0002.jpg
Company_Of_Heroes_#0002.jpg1.07.0036 beta driver: abnormal patterns on the ground than the 1.07.0027 beta driver123 viewsRelax3
 
Blur_racesetup.jpg
Blur_racesetup.jpgBLUR_racesetup123 viewschrist0ff
 
ForceUnleashed3D.jpg
ForceUnleashed3D.jpgStar Wars: The Force Unleashed 3D advertisement122 viewsA 3D advertisement for the game Star Wars: The Force Unleashed, from the October 6th 2008 edition of Zoo Weekly. Sorry about the poor quality scan.CarlKenner
 
FlatOut2_#0004new.jpg
FlatOut2_#0004new.jpg122 viewsLikay
 
Blur_levels.jpg
Blur_levels.jpgBLUR_Levels122 viewschrist0ff
 
Call_of_Duty_-_World_at_War_#0131.jpg
Call_of_Duty_-_World_at_War_#0131.jpgCall of Duty: World at War on iZ3D solution.120 viewsNeil
 
trl_#0007new.jpg
trl_#0007new.jpg120 viewsLikay
 
IMG_0016.jpg
IMG_0016.jpg119 viewsLikay
 
naw_status_page_ex.JPG
naw_status_page_ex.JPG118 viewsNAW statistics page examplestee1hed
 
apollo11_solarwind_1280.jpg
apollo11_solarwind_1280.jpgMoonwalk118 viewsFreke1
 
signaturesharky.gif
signaturesharky.gifsharkys signature on the forum117 viewsmy signaturesharky
 
2_aimpoint_aim.jpg
2_aimpoint_aim.jpgAiming suggestion 1 (constructed)117 views1 commentsFreke1
 
swfoc11_90.jpg
swfoc11_90.jpgStarwars Empire at war117 viewsDo you think, this Rock looks odd? I do. And I do not like it. Could you try to make proper post processing or none?
Apart from that the Game is realy nice. If you find settings for all the different distances ;-)
LukePC1
 
Driver.jpg
Driver.jpgimage117 viewsLikay
 
MassEffect_#0007.jpg
MassEffect_#0007.jpgMass Effect S3D blowen out immage troubleshooting.117 viewsIfandbut
 
1~0.JPG
1~0.JPGStereo Base Extender for Fuji W3 Sample117 viewsNeil
 
ghost_test_1024x768.jpg
ghost_test_1024x768.jpgghost test 1024x768116 viewsFreke1
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