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Oculus’ exclusivity protection leads to a VR piracy arms race

By May 23, 2016March 24th, 2020Newswires

Patch-maker tells Ars breaking DRM is only way to add Vive support to Rift games.

By Kyle Orland

On Friday, an Oculus Runtime update blocked a fan-made workaround that had let HTC Vive owners play Rift-exclusive software. At the time, Oculus said the update wasn’t targeted at the workaround; it was instead an attempt “to curb piracy and protect games and apps that developers have worked so hard to make.” Now, though, Oculus’ move has encouraged the patch’s developer to break Oculus’ digital rights managements entirely, potentially opening VR software up to piracy as well as hardware freedom.

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