By Stephen Ibaraki
Q: What is the future of immersion reality and post VR world?
A: “If VR is a sign of things to come in how we consume content (and it clearly is), you can probably expect the fidelity to increase, the ease of consumption to increase, and become completely independent of location. Current VR devices require a few cables to be connected to a powerful PC to play a game. Imagine where these boundaries don’t exist anymore, and you’ll be able to consume content at extreme resolutions without something bulky on your head.”
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