By Tim Brugger
The spring of this year was a busy time for Facebook CEO Mark Zuckerberg and team. There were what seemed at the time to be an onslaught of acquisitions: Facebook dropped a whopping $19 billion in February for mobile messaging king WhatsApp. The following month, though on a much smaller scale, Facebook wrote a $20 million check for U.K.-based solar-powered drone maker Ascenta to further Zuckerberg’s Internet.org initiative to bring the Internet to the world.
Both the WhatsApp and Ascenta acquisitions provide Facebook with some intriguing, long-term monetization possibilities, but the icing on the cake was its $2 billion deal for Oculus, maker of the highly regarded Rift virtual reality, or VR, headset. Still in the development stages, Rift brings with it a world of opportunity in the rapidly growing gaming industry. And Zuckerberg doesn’t intend to stop at gaming; he envisions Rift impacting a slew of industries, from healthcare to construction. And based on some new information, bringing Rift to the masses, and the revenues that come along with it, may be here sooner, rather than later.
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