“We’re very close to having the first death in VR”

By August 25, 2014March 24th, 2020Newswires

Cloudhead Games’ Denny Unger warns devs of the responsibility that comes with VR’s immersive power

By Matthew Handrahan

The emergence of virtual reality is one of the most exciting trends in contemporary game development. The unparalleled sense of immersion it affords points toward a whole new era of interactive entertainment, but that potential carries significant responsibilities.

In a Q&A session following a VR panel at Unite 2014 in Seattle, a member of the audience followed up the discussion around the incredible power of persuasion that VR developers can now harness with a provocative question: What are the “VR evils” that pioneering developers should avoid?

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