Why Oculus sees virtual reality as the “final compute platform”

By August 7, 2014March 24th, 2020Newswires

Interview: CEO talks Facebook deal, control issues, and augmented reality.

By Kyle Orland

In announcing its $2 billion acquisition of Oculus back in March, Facebook founder Mark Zuckerberg made it clear that he felt virtual reality was computing’s “platform of tomorrow,” which would soon supplant the handheld mobile devices dominating the tech space today. In a recent interview with Ars, though, Oculus CEO Brendan Iribe suggested that Zuckerberg might not have gone far enough, saying that virtual reality “actually may be the final compute platform.”

The journey that has taken computing from mainframes to PCs to laptops to mobile phones could have a few more intermediary steps in the future, such as smartwatches, Iribe allowed. But, he said, “once you replace vision with a very comfortable virtual vision that you can look around in—that you get the sense of presence, you believe is real and is comfortable—if you can have this collaborative social experience where my brain truly believes we’re in a virtual place together and that you’re right here in front of me even if you’re not, this is the ultimate platform and this is what we’ve been imagining for so many years. The Holy Grail.”

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