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Facebook’s Oculus acquisition renews interest in virtual-reality games

By July 28, 2014March 24th, 2020Newswires

As the technology progresses, developers are moving toward even more immersive experiences using virtual reality. Many see Facebook’s acquisition of Oculus as a turning point of sorts.

By Riley Snyder

When Facebook acquired virtual-reality headset developer Oculus VR for $2 billion in March, many in the tech industry lauded the move as heralding the next generation in computer gaming.

The potential of Oculus’ Rift goggles is tantalizing. Rather than playing a game in front of a computer screen, gamers would get the visual sense they’re inside the game with a 360-degree view of the computer-generated action.

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