Ride of the Valkyrie: The rise of VR’s posterchild

By July 18, 2014March 24th, 2020Newswires

Valkyrie’s executive producer talks dogfights, Star Wars and the future of virtual reality.

By Rich Wordsworth

Dinosaurs. Terminators. Aliens. Movies have the monopoly on things that make our eyes bulge – but nothing has ever stamped its mark quite so much on a medium as two fighter pilots pew-pew-pew-ing the bells out of each other in the coldness of space. Ever since Hollywood directors could dangle plastic Airfix kits from strings and puff cigar smoke at them from just off camera, we’ve had it drummed into us that space is a frantic, glamorous and dangerous place in which you’re only ever one errant laser bolt and a few millimetres of canopy away from an immediate, horrible and surprisingly noisy death.

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