AMD Talks HD3D
Presumably sidetracked by the engineering feat of wedging a Radeon GPU into a processor, AMD has rolled up fashionably late to the stereoscopic 3D shindig. Unlike its arch graphics rival, however, AMD sees no need to manufacture its own shutter glasses, it openly mocks USB emitters and it curiously relies on third-party middleware for existing games. Why is AMD adopting such a radically different strategy from Nvidia, and is it really taking 3D gaming seriously? We’re joined by AMD’s software product manager for Eyefinity, video and HD3D, Shane Parfitt, to find out.
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