DXG introduces 3D-capable compact camcorder
By Devin Coldewey
If there’s anything that will get people interested in 3D, it’s themselves. 3D self-recorded memories of the kids playing at the park, Thanksgiving dinner, and… other, less well-lit situations as well. But at the moment, 3D recording is expensive and complicated — DXG aims to fix that. It’s really not that hard to do; all you need is a sensor capable of capturing 60 frames per second, have two lenses offset by a known amount, and then switch off sending the frame information to the right eye and left eye channels. Of course, no one does it because the 3D effect is likely going to be kind of weird.
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