Reaching out and touching Avatar: The Game in 3D (preview)

By November 13, 2009March 24th, 2020Newswires

Reaching out and touching Avatar: The Game in 3D (preview)
by Gieson Cacho

If 3D-vision gaming ever takes off, we’ll have to point to Avatar: The Game as one of the pioneers in the field. I had a chance to play the single-player campaign of the project based in the universe of James Cameron’s new movie.

Taking a smart path to movie-based games, Cameron allowed Ubisoft Montreal to create their own story set before the events of the flick. In the game, players take on the role of Abel Ryder, a code breaker sent to the planet of Pandora.

He or she (Yes, your character can be female.) enters the Avatar program, which links his mind to the titular creature that resembles the 10-foot-tall Na’vi. Over the course of the campaign, Ubisoft lets players choose the side they’ll fight on. They can support the Na’vi and choose to play as the blue-skinned avatar or he can side with the Resources Development Administration, a group soldiers set on harvesting the planet’s minerals.

Read the whole story here: http://blogs.mercurynews.com/aei/2009/1 … d-preview/

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