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MTBS3D RT @IFCSummit: .@Dell’s Director of Virtualization and Commercial #VR and #AR is speaking at #IFCSummit. https://t.co/aBSSFDfmE6
MTBS3D RT @IFCSummit: .@tifcagroup’s International Future Computing Summit ushers in #clientocloudrevolution. #IFCSummit #PC #cloud #XR #VR #AR #A
MTBS3D RT @IFCSummit: Dr. Ali Khayrallah, Engineering Director for @ericsson speaking at #IFCSummit. #clientocloudrevolution #cloudcomputing #futu
MTBS3D RT @tifcagroup: TIFCA releases new #ClienttoCloud Vision Document and a $200 off code for @IFCSummit tickets. #TIFCA #IFCSummit #cloud #cli
MTBS3D RT @IFCSummit: .@tifcagroup releases new #ClienttoCloud Vision Document and a $200 off code for #IFCSummit tickets. #TIFCA #cloud #clientot
MTBS3D RT @MTBS3D: Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory, will be spe…
MTBS3D Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory,… https://t.co/sMLRxLd7eE
MTBS3D RT @IFCSummit: #IFCSummit is proud to announce @intel as a Platinum Sponsor! #Intel #futurecomputing #cloud #gamedev #AI #AR #VR https://t.…
MTBS3D RT @IFCSummit: IFC Summit is proud to announce @AMD as a Silver Sponsor for #IFCSummit! #CloudComputing #FutureComputing #AI #gamedev #AR #…
MTBS3D RT @IfcSummit: IFC Summit welcomes Professor Bebo White to our futurists panel. @beboac is a Department Associate (Emeritus) at the SLAC Na…
MTBS3D RT @IfcSummit: Nima Baiati Global Head of Cybersecurity Solutions for @Lenovo is speaking at #IFCSummit. #IFCSummit2019 #CyberSecurity http…
MTBS3D RT @IfcSummit: Jeffrey Shih Lead Product Manager for @unity3d’s efforts in #ArtificialIntelligence is speaking at #IFCSummit. #IFCSummit201
MTBS3D RT @IfcSummit: We are excited to welcome Director in Privacy and Security, Paul Lanois, for @Fieldfisher as a speaker at #IFCSummit. Paul…
MTBS3D Jim Jeffers talked about @intel’s efforts to enable over a billion users with creative and computing tools.… https://t.co/Z9fi0pS8xp

S-3D Unreal Engine Revealed!

Earlier this week, the industry received word from GDC 2010 that Epic Games has implemented stereoscopic 3D support for NVIDIA’s GeForce 3D Vision solution in Unreal Engine.


Mark Rein, VP and Co-Founder of Epic Games and
Neil Schneider, President & CEO of Meant to be Seen
after SIGGRAPH 2008 UT3 S-3D Demo


While MTBS was very supportive of this, we were concerned that the arrangement would be proprietary - a left/right format that only NVIDIA hardware could understand.

We misjudged this. According to NVIDIA, it’s not native stereoscopic 3D support which passes an exact left and right image to the display. Instead, Unreal Engine has been optimized to render in a “stereo friendly” way. NVIDIA’s GeForce 3D Vision driver will then have a much easier time extrapolating a full stereoscopic 3D gaming experience, and Unreal games will have much higher chances of being 3D Ready.

On the surface, this relationship creates an excellent marketing relationship between Epic Games and NVIDIA’s 3D efforts. More importantly, and this is strictly analysis on our part, these optimizations should also benefit driver developers like DDD and iZ3D because their software is based on very similar principals.

We think this is very commendable. It’s not quite industry-wide support, and it’s not a left/right standard - but it is something that could benefit the industry on the whole. Let’s see how things move ahead!

If time permits, we will try to get connected with Epic Games directly at GDC.