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MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

Animation Magazine, Bioshock 2 Review, System Errors

As a precursor to the Game Developers Conference, The S-3D Gaming Alliance is very pleased to announce its latest affiliate member:



"We have to keep up with the times, and stereoscopic 3D gaming has a very important present and future. Game developers need a firm grasp of this technology, and this is a great opportunity for them to have a real say in how it moves ahead." - Jodi Bluth, Publisher, Animation Magazine

For those unfamiliar, Animation Magazine has a twenty year history, and covers all aspects of digital animation - including video games. As a special offer to S-3D Gaming Alliance and Meant to be Seen members, Animation Magazine is offering a free annual subscription (10 issues) of their publication in digital form.



Just click on the Animation Magazine banner you see here, and fill in the appropriate information to subscribe. While you must be logged in to MTBS to take advantage of the offer, registration here is both free and instantaneous.



We are also pleased to report that our latest S-3D game review is out. Bioshock was a work of video game art, can Bioshock 2 meet up to the challenge? How does it perform in stereoscopic 3D? Today, we find out! Come back in a few hours because we put together some great video footage. YouTube is temporarily down for maintenance, so we just need to wait for it to clear.

There are more surprises to come. MTBS is going through some heavy maintenance, and some forum features have temporarily stopped working. Smilies, embedded YouTube videos, etc. are examples of this. We want to get some other things out of the way before we fix this. We think you will agree that it was worth the wait when things are complete.