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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

Animation Magazine, Bioshock 2 Review, System Errors

As a precursor to the Game Developers Conference, The S-3D Gaming Alliance is very pleased to announce its latest affiliate member:



"We have to keep up with the times, and stereoscopic 3D gaming has a very important present and future. Game developers need a firm grasp of this technology, and this is a great opportunity for them to have a real say in how it moves ahead." - Jodi Bluth, Publisher, Animation Magazine

For those unfamiliar, Animation Magazine has a twenty year history, and covers all aspects of digital animation - including video games. As a special offer to S-3D Gaming Alliance and Meant to be Seen members, Animation Magazine is offering a free annual subscription (10 issues) of their publication in digital form.



Just click on the Animation Magazine banner you see here, and fill in the appropriate information to subscribe. While you must be logged in to MTBS to take advantage of the offer, registration here is both free and instantaneous.



We are also pleased to report that our latest S-3D game review is out. Bioshock was a work of video game art, can Bioshock 2 meet up to the challenge? How does it perform in stereoscopic 3D? Today, we find out! Come back in a few hours because we put together some great video footage. YouTube is temporarily down for maintenance, so we just need to wait for it to clear.

There are more surprises to come. MTBS is going through some heavy maintenance, and some forum features have temporarily stopped working. Smilies, embedded YouTube videos, etc. are examples of this. We want to get some other things out of the way before we fix this. We think you will agree that it was worth the wait when things are complete.