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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

S-3D Gaming in Vision Magazine, NVIDIA S-3D Driver News

Finally! Stereoscopic 3D gaming is getting the attention it deserves!



The Consumer Electronics Association, producers of the required attendance Consumer Electronics Show, did a full spread on stereoscopic 3D gaming in their current issue of Vision Magazine! A full spread!

Entitled "Video Games Pave the Way For 3D Homes", this comprehensive article features NVIDIA, James Cameron, Panasonic, Craig Perry (Final Destination in 3D), Disney, The S-3D Gaming Alliance, and more! Well worth reading!

Be sure to share your thoughts in our discussion forums!

Speaking of S-3D gaming, for those waiting for the next driver for NVIDIA GeForce 3D Vision, it should be out shortly. Not now, but SHORTLY! We got a preview driver, but there were some bugs to work out still.

According to NVIDIA:

Avatar is now being programmed directly to our 3D Vision driver, which gives the developer complete control over how to render their game in 3D. This results in numerous benefits:

1. Out of screen effects.
2. Water reflections rendered with depth.
3. Explosions, leaves falling, all rendered in 3D.
4. Crosshair rendered at object depth.
5. Full control over 3D convergence, based upon screen size and user distance.


Looking forward to it!