Search

MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

Star Trek D-A-C, The COMPLETE Story!

Paramount Digital Entertainment, Bad Robot Interactive, CBS and Naked Sky Entertainment announced that the newly-updated Star Trek: D-A-C video game is now available for download on Windows PC via Valve’s Steam digital distribution platform. Star Trek D-A-C also boasts NVIDIA GeForce 3D Vision compatibility!


The S-3D Gaming Alliance (S3DGA)

What has not been mentioned in the press release, something which we have been given permission to share, is that The S-3D Gaming Alliance also arranged for this title to be optimized on DDD and iZ3D driver solutions several weeks before it was made available to the public!

We are not going to review this game because we think it would be a conflict of interest to do so. However, here are the facts:

While it was never stated, our opinion is that the original NVIDIA GeForce 3D Vision experience has artistic intentions, and therefore does not allow end users to control the convergence or pop-out experience without the creation of anomalies. Instead, greater priority was given to the 3D effects by giving the HUD predetermined Z-axis coordinates.

S3DGA was not given an artistic framework, so we advised iZ3D and DDD to create game profiles that left the 3D experience decisions to the end user. In particular, we requested the flexibility to have a combined depth and pop-out experience without hampering the HUD.


Star Trek DAC, NVIDIA GeForce 3D Vision 191.07


Star Trek DAC, Tridef Ignition 2.4.1


Star Trek DAC, iZ3D 1.10 Release Drivers

The DDD example is at an extreme setting to demonstrate flexibility, and reflects a combined depth and pop-out experience. You can adjust according to what is most comfortable for you.

We have not been able to test the iZ3D implementation firsthand because their drivers do not yet support Windows 7 64 bit with this game. However, the screenshots they shared indicates the flexibility to have a pop-out only experience which in itself is challenging. iZ3D and its users are encouraged to share additional screenshots in our forums to demonstrate other variations. Additional screen captures can be found in our Star Trek D-A-C Gallery!

As always, S-3D Gaming Alliance membership is encouraged, and interested parties can learn more at S3DGA.COM.

Share your thoughts and findings in our discussion forums, and expect big news on Monday!