Search

MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
MTBS3D RT @IFCSummit: On stage now, the #Crypto and #Blockchain markets with Professor Bebo White @bebo and Melissa Brown, Senior Director Develop…

Windows 7 News For S-3D Gamers

It would seem that Windows 7 is all the buzz!


Windows 1.0...in 3D (Seriously!)

This weekend, the Personal Computer Museum was having a special Windows 7 event to talk about some of the enhancements it has over Windows XP and Vista. The core message to walk away with: "fast, faster, faster"!

This optimized performance has to do with boot-up and OS related activities. For the gamers amongst us (this means you), the available benchmarks for Windows 7 shows just a marginal improvement compared to Vista, if at all.


Syd Bolton, Curator of the Personal Computer Museum

What does this mean for S-3D gamers?

NVIDIA has been promoting their stereoscopic 3D drivers as Windows 7 compatible for some time, so any remaining OS related issues should be considered short term bugs.

We have confirmed with DDD that their drivers work with both 32 and 64 bit Windows 7 versions, but the game support is limited to titles using 32 bit native code at this time.

iZ3D has unofficial Windows 7 support, and we have not received word on any limitations to do with 32 or 64 bit versions. While they are going through a debugging process to be sure, we have been given no reason to hold back on upgrading - but this is still considered "unofficial" support. Finally, there have been rumblings that the nature of Windows 7 has opened the door to CrossfireX and SLI support, but we don’t have the means to confirm this yet.

Share your findings in our new Windows 7 discussion forum!