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MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ

Windows 7 News For S-3D Gamers

It would seem that Windows 7 is all the buzz!


Windows 1.0...in 3D (Seriously!)

This weekend, the Personal Computer Museum was having a special Windows 7 event to talk about some of the enhancements it has over Windows XP and Vista. The core message to walk away with: "fast, faster, faster"!

This optimized performance has to do with boot-up and OS related activities. For the gamers amongst us (this means you), the available benchmarks for Windows 7 shows just a marginal improvement compared to Vista, if at all.


Syd Bolton, Curator of the Personal Computer Museum

What does this mean for S-3D gamers?

NVIDIA has been promoting their stereoscopic 3D drivers as Windows 7 compatible for some time, so any remaining OS related issues should be considered short term bugs.

We have confirmed with DDD that their drivers work with both 32 and 64 bit Windows 7 versions, but the game support is limited to titles using 32 bit native code at this time.

iZ3D has unofficial Windows 7 support, and we have not received word on any limitations to do with 32 or 64 bit versions. While they are going through a debugging process to be sure, we have been given no reason to hold back on upgrading - but this is still considered "unofficial" support. Finally, there have been rumblings that the nature of Windows 7 has opened the door to CrossfireX and SLI support, but we don’t have the means to confirm this yet.

Share your findings in our new Windows 7 discussion forum!