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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

Avatar: The Game Story Revealed!

Ubisoft was kind enough to give us a heads up on the storyline behind Avatar!


Avatar: The Game

Written by Kevin Schortt, Avatar’s game script is not a fixed path, and is completely different from the Avatar Movie. Taking place two years before the Avatar movie, the setting is on the other half of the Pandora moon.

You play a character named Able Ryder, a signals specialist brought from Earth to help the RDA track down a sacred site on Pandora. When found, this sacred site can take control of the planet away from the Na’vi inhabitants. Why is this necessary? Mining! The Pandora moon has resources that Earth desperately needs.


Kevin Schortt, Avatar: The Game Script Writer

Mind you, what if the needs of the Na’vi out-weight the needs of Earth? Will you destroy their way of life to sustain your own, or will you protect it? There is no right answer, and the mission’s path is up to the gamer.

Ubisoft purposely didn’t want the Avatar game to duplicate the movie, though it is hoped that it will demonstrate the beautiful world Avatar takes place in, and give a deeper back story to the RDA and Na’vi conflict.

Some of the game characters that share movie credits include:

• Grace Augustine (Sigourney Weaver)
• Trudy Chacon (Michele Rodriguez)
• Commander Quaritch (Steven Lang)

View more screen shots of Avatar: The Game in our gallery! Sorry, nothing to show in stereoscopic 3D yet.