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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

Pocket-Lint, Katzenberg, 3D Entertainment Summit Day 2

Pocket-lint.com has been running a special week of coverage for stereoscopic 3D technology, and we are very pleased to report that they ran a special story on MTBS and the S-3D Gaming Alliance today. We are very flattered, and look forward to their continued coverage.

There is one correction that needs to be put forward. Pocket-lint ran a separate article labeled "Is Stereoscopic 3D Gaming Ready?", and they talk about the aspects of gaming that make it a perfect fit for S-3D technology. All in all, a very positive and well thought out article. Unfortunately, they end the piece by saying "if you’re dead set on gaming in 3D, then NVidia’s kit is really your only option."

This is completely incorrect. S-3D Gaming is by far one of the most diverse industries we have, and active players include Hyundai, iZ3D, DDD, Mitsubishi, Samsung, Sony, and more. NVIDIA is a respected industry member, and they have earned their place no doubt. However, this is by no means a one product industry. That said...

"3D in the home will be driven by sports and gaming" - Jeffrey Katzenberg, CEO of Dreamworks Animation


Neil Schneider’s S3DGA Presentation

Indeed! Check out today’s editorial to learn about day two of the 3D Entertainment Summit and the first S-3D Gaming Alliance meeting!

EDIT: Pocket-lint updated their story with the following:

"Another company, DDD, has got in touch to let us know that they too offer a stereoscopic 3D driver for games, and a set of shutter glasses - much like NVidia’s. We’re trying to find out where they’re available in the UK. Another option is iZ3D’s 22-inch monitor, though again that appears to have very limited availability in Britain."

It’s a start! The system works! :=)