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MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
MTBS3D RT @IFCSummit: On stage now, the #Crypto and #Blockchain markets with Professor Bebo White @bebo and Melissa Brown, Senior Director Develop…
MTBS3D RT @IFCSummit: Finishing off our busy morning is Mark Morrison, Director of Sales for @magicleap. He was talking about Building ROI in the…
MTBS3D RT @IFCSummit: Dominique Pouliquen CEO of @CintooCloud did a live demo of their #clienttocloud technology. #IFCSummit #CloudComputing #VR h…
MTBS3D RT @IFCSummit: Next up is Stefan Holzer CTO of @fyusioninc on Democratizing #3D Content for #ecommerce. #IFCSummit #FutureComputing https:/…
MTBS3D RT @IFCSummit: Enabling an Immersive World panel moderated by Kevin Krewel of @tiriasresearch with Alex Hornstein CTO of @LKGGlass Rama Kri…
MTBS3D RT @IFCSummit: Vinay Narayan VP at @htcvive starts off the morning for us here at #IFCSummit. He is speaking on how #5G is powering the nex…
MTBS3D RT @IFCSummit: We finished the first day of #IFCSummit with a great Futurists Panel moderated by @deantak of @VentureBeat with @awscloud @D
MTBS3D RT @IFCSummit: Some highlights of our busy morning here at #IFCSummit. With @IntelSoftware @AMDPC @AMDGaming @jonpeddie #futurecomputing #C
MTBS3D RT @IFCSummit: Hours left in our #Halloween  flash sale! Take over 600.00 off the price of a ticket today only! 👻🎃🧛🏼‍♂️🧟‍♀️#IFCSummit #Clou
MTBS3D RT @thekhronosgroup: Today only! Get access to the @IFCSummit for only $349. Happy Halloween! https://t.co/eg2jOce4eQ
MTBS3D RT @IFCSummit: #Halloween flash sale! Take over 600.00 off the price of a ticket today only! 👻🎃🧛🏼‍♂️🧟‍♀️#IFCSummit #CloudComputing #CloudGa
MTBS3D RT @TheFoundryTeam: Mathieu Mazerolle, our Cloud Product Manager will be speaking at The @IFCSummit running November 5-6, 2019 at the Compu…

iZ3D 1.10 Release Candidate 2 Drivers Out!

iZ3D 1.10RC2 drivers are out!


2D/3D iZ3D Logo Conversion with Photoforms

Several fixes and enhancements to report including:

- New profiles for Call Of Cthulhu DCoTE, Call of Juarez - Bound in Blood, Drakensang, Rise of the Argonauts, Trine, Tomb Rider Legend, Sims 3, Street Fighter IV, Flatout Ultimate Carnage, G-Force, Empire Total War, Battlestation Pacific, Overlord 2, HAWX.
- Added Stereo Screenshot and Swap L&R keys to Control Center.
- Third-part d3d9.dll support added.
- Added additional Side By Side modes for more recording flexibility.
- Added gap control between views in Side By Side mode to Config.xml.
- Added customizable matrices mode to Anaglyph mode.
- Anaglyph output now use normal colors in mono mode.
- Fixed Witcher, Fallout 3 profiles.
- Improved support for fullscreen YouTube videos (only on Vista with Aero activated).
- Improved table method (updated algorithm for new glasses!)
- DX9/DX10 outputs merged. (NOTE: DX10 support is not available YET.)
- Improved computability with Steam Community on x64 platforms.
- Enhanced Mouse Lock.
- Improved performance with some D3D8 games.
- Screenshot button handling improved.
- Improved key recognizing in Control Center.
- Fixed problems with Runes of Magic, ARMA 2, Rise of Flight, Ghost Busters, Resident Evil 4, Duke Nukem Manhattan Project, Mini Ninjas, Trine, Terminator Salvation (mono objects).
- Fixed shaders analyzing in Resident Evil 5.
- Fixed second window position with StereoMirror output.

Share your thoughts and findings in our discussion forums!

Vadim Asadov, CTO of iZ3D, will be sharing more info about the drivers and the significance of these updates shortly in the above thread. Another positive story is developing as well...stay tuned!