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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

Fallout 3 News, Bill Wallace Debut

Earlier this week, we released our review of Bethesda Softworks’ Fallout 3. Out of all the reviews we have done on MTBS, the positive media response for this has been unprecedented.


Fallout 3 Stereoscopic 3D Review

First, the official Fallout 3 Twitter and Facebook pages acknowledged the review. Most recently, the Planet Fallout section of Gamespy featured it as well! Amazing!

We have received positive word from iZ3D that their next driver release will correct some of the core concerns in the review, and Aaron Rapp, VP of Marketing for iZ3D has already shared these useful workarounds to make it a much better S-3D gaming experience:

We took a look at the review of the iZ3D drivers with Fallout 3 and we came up with some fixes.

1. Pip-Boy Screen separating at high levels

- We used "Preset Buttons" to fix this issue. I’ll tell you how: By default, your second preset is "NumPad 8". So, hit that button and bring up the Pip Boy screen. Set the separation and convergence at the proper levels for it to look good. Then...go into the Fallout 3 keyboard settings and change the Pip Boy screen hotkey to "Numpad 8". That way, when you hit that key to bring up the Pip Boy, it will also automatically change the 3D settings to what you set it to earlier.

2. VATS system causes inconsistent separation

- The solution to this one is exactly like the Pip Boy, with two exceptions. You’ll want to use your third preset, which is "NumPad 9", and the second is we recommend using a lower separation. Because you’re always a different distance away from your VATS target, the settings will always be different...but with a lower separation for just the VATS, you should have no problems when zooming in.

3. Lights and light sources get disconnected from each other when you try to achieve out of screen effects.

- This issue took us a bit longer to nail down, but we did find what was causing the problem. Because it only happens on some systems and not others, we’re going to include the fix in our next 1.10RC2 driver release, which will be coming very soon.

We’re working with Neil on the screenshot issue. We cannot duplicate it so we’ll continue to work with Neil and see if there is any pattern there.


Last but not least, MTBS has also taken on a new writer. Bill Wallace is a long standing member at MTBS, and his debut article is his personal SIGGRAPH experience. Billl is doing his PAX rounds, and he is hoping to have some stereoscopic 3D video footage to share. Very exciting!