Part III of SIGGRAPH 2009 is up!
The HD version can be accessed on MTBS’ Facebook page.
This panel features Andrew Oliver, CTO of Blitz Games Studios, Habib Zargarpour, Senior Art Director for Electronic Arts, and Nicolas Schultz, Graphics Engineer for Crytek.
In this segment, Nicolas gives an absolutely breathtaking demonstration of what CryENGINE 3 is capable of in stereoscopic 3D. Pay close attention to the level of enthusiasm Crytek has for stereoscopic 3D technologies and what game developers want out of the S-3D industry.
Just a reminder, this is a native S-3D support demonstration. There was no stereoscopic 3D driver involved in making the CryENGINE 3 demo possible.
Electronic Arts’ presentation will be up tomorrow! Share your thoughts in our discussion forums.