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MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

N Day is here! N Day is here!

Meant to be Seen is very excited to report that MTBS Nations at War
(NAW) has gone GOLD! NAW is a friendly game of construction, diplomacy, and all out war. Build cities, train armies, and let slip the dogs of war - or not. You can also build allegiances, trade on markets, and bid for items...nah, go to war!



MTBS Nations at War 2.5 features:

1. Countless bug fixes.
2. Online NAW auctions that include REAL prizes!
3. When you acquire a General, you can try to conquer and take over enemy cities.
4. In additional to the official NAW Gold, there is a NAW Steel version. This is similar to regular NAW, but much faster and more frantic.

What’s this about "real" prizes?

Blitz Games Studios is contributing a series of console games, Peter Wimmer is giving away two private S-3D movie player licenses, and Awater3D is giving away a silver screen and a set of passive projector filters! Nice!

Well, they aren’t exactly giving them away. You need to progress in the game, earn NAW dollars from your conquests, and bid against other players for the prizes.

Special thanks go to SirC, LukePC, WheatstoneHomes, Sarah, Nitro1250, Tril, TheKidT, Rpm63, and Ceashure. All this wouldn’t be possible without Sharky taking the lead on this, so please be sure to thank him too.

There is one small caveat to all this. The game won’t start until there are one hundred registered players. So, get yourself signed up, invite friends (with your invitation code so you can make some extra NAW money), and start conquering already!