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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

N Day is here! N Day is here!

Meant to be Seen is very excited to report that MTBS Nations at War
(NAW) has gone GOLD! NAW is a friendly game of construction, diplomacy, and all out war. Build cities, train armies, and let slip the dogs of war - or not. You can also build allegiances, trade on markets, and bid for items...nah, go to war!



MTBS Nations at War 2.5 features:

1. Countless bug fixes.
2. Online NAW auctions that include REAL prizes!
3. When you acquire a General, you can try to conquer and take over enemy cities.
4. In additional to the official NAW Gold, there is a NAW Steel version. This is similar to regular NAW, but much faster and more frantic.

What’s this about "real" prizes?

Blitz Games Studios is contributing a series of console games, Peter Wimmer is giving away two private S-3D movie player licenses, and Awater3D is giving away a silver screen and a set of passive projector filters! Nice!

Well, they aren’t exactly giving them away. You need to progress in the game, earn NAW dollars from your conquests, and bid against other players for the prizes.

Special thanks go to SirC, LukePC, WheatstoneHomes, Sarah, Nitro1250, Tril, TheKidT, Rpm63, and Ceashure. All this wouldn’t be possible without Sharky taking the lead on this, so please be sure to thank him too.

There is one small caveat to all this. The game won’t start until there are one hundred registered players. So, get yourself signed up, invite friends (with your invitation code so you can make some extra NAW money), and start conquering already!