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MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
MTBS3D RT @IFCSummit: On stage now, the #Crypto and #Blockchain markets with Professor Bebo White @bebo and Melissa Brown, Senior Director Develop…

CryEngine S-3D Support, Blitz Part 2, 5000+ Members, More!

Looks like April is going to be a great month for stereoscopic 3D gaming!

First, we promised you big news from last week’s Game Developers Conference, and here we have it!

First, in this exclusive interview with MTBS, we had the privilege of interviewing Sean Tracy, License Support Engineer for Crytek, makers of CryEngine 2 and CryEngine 3. CryEngine is the driving force behind the hits Crysis and Crysis Warhead. What did they have to share at GDC? Native stereoscopic 3D support! Watch the video, and share your thoughts in our discussion forums. We apologize in advance for the poor audio quality.



We have also posted part two of Blitz Games Studios presentation about stereoscopic 3D gaming at the Game Developers Conference! Notice how the audience gets bigger and bigger as the presentation goes on? Keep watching because the news gets juicier and juicier.



Share your thoughts on what Andrew has to say! Part three is around the corner, and should grab your attention for sure!

Here at the MTBS home base, we have two additional stories to share. First, we broke 5,000+ registered members today! Amazing! It was not so long ago that we celebrated just 500 registrants.

Second, one of our valued members, Chris Jarram, has co-developed a new dongle for use with projectors to improve compatibility and image quality between 3D shutter glasses and high refresh rate projectors. Be sure to check his venture’s site out!

While these are all very good news stories, there were some additional developments which could hold even greater importance to the S-3D industry. We will release more videos as soon as possible.