Search

MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

NVIDIA, Blitz Games Studios, iZ3D at GDC!

Looks like the Game Developers’ Conference is going to be an S-3D Ring Circus (as opposed to a three ring circus - get it?)

First, NVIDIA is hosting a sponsored event to educate game developers about how to best program their titles for stereoscopic 3D on the NVIDIA GeForce 3D Vision Solution.

This session will present an overview of Stereoscopic graphic technology, and cover the common pitfalls and solutions a developer needs to be aware of to ensure that their content will create a compelling 3D experience. Topics to be covered include: achieving out of screen effects, displaying 3D video content, and how to design a 3D friendly user interface. Looks like NVIDIA nabbed a 3D projector because they promise live demonstrations as well. Samuel Gateau, NVIDIA Engineer and member of the Developer Technology group will be the presenter.

Blitz Games Studios is having their own summary presentation for stereoscopic 3D with a strong focus on console S-3D gaming. Presented by Andrew Oliver, Chief Technology Officer, and Aaron Allport, R&D Manager for Blitz Games Studios, visitors should walk away with:
  • An overview of the technology and the 3D displays available.
  • Difficulties facing 3D game development – technical constraints and design considerations.
  • Overcoming misconceptions of 3D technology and baggage of old 3D.
  • The upsides of a 3D gaming experience.
  • Tips & tricks to enable regular games PS3 and X360 to play in Stereoscopic 3D.
  • Stereoscopic 3D gaming is a reality and offers incredible potential for a wide range of games.

    At their exhibit, iZ3D will convert what few 2D non-believers are left by showing a game in 2D, in red/blue anaglyph, and finally on their modern 22" stereoscopic 3D monitor solution. MTBS has reason to believe that there will be additional stories shared at GDC from the iZ3D team.