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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

FMX/09, M3GA, Vote on Engadget!

MTBS is proud to announce that we will be doing a special presentation at FMX/09 - Europe’s equivalent to SIGGRAPH. Taking place in Stuttgart, Germany, we will be discussing modern S-3D solutions, sharing some unpublicized results from the U-DECIDE Initiative, and talking about the industry’s future.

Additional S-3D related speakers include Robert Neuman, Stereoscopic Supervisor for Disney, David James, Production Designer at Dreamworks, Brian Van’t Hul, Coraline VFX Supervisor, and many more. MTBS has a lot of European members, and we hope to see you there!

"iZ3D has taken a look at M3GA, and we’re really liking the idea. I think this will help out new 3D users, as well as stereoscopic driver makers like ourselves." - Aaron Rapp, Marketing Manager for iZ3D Inc.

Looks like MTBS’ 3D Game Analyzer (M3GA) is getting well received. Please share your scores in our forums and submit any feedback and ideas you have as you use the program. We have big plans for this, and the first step is to calibrate our scoring with member feedback. For now, M3GA has had some updates including a sharper name (thanks Ragedemon!), some scoring corrections, and clearer text.

MTBS’ 3D Game Analyzer is designed to be non-proprietary. It works with all driver solutions including iZ3D, NVIDIA, DDD (in generic form), and more. Just select M3GA from the main menu to access it directly.

Speaking of iZ3D, their 3D monitor is up for a 2008 Engadget Award! Share your votes and help put stereoscopic 3D gaming on the map. Next year, I wouldn’t be surprised with NVIDIA and iZ3D both make the list.