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MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ

U-DECIDE Report Released, Do 3D Movies Impact 3D Opinion in Home?

Meant to be Seen is proud to announce the availability of the U-DECIDE Initiative report!

“We were very pleased to sponsor the U-DECIDE report as it allowed us to get a real glimpse into how many people are interested in stereoscopic 3D in future products. What I did not expect was the breadth and depth of analysis performed, which offered a wealth of statistics and practical conclusions everyone can follow.” – Lee Bamber, CEO of The Game Creators



Featuring over 75 pages of data, almost 60 informative charts and tables, and the informed feedback of traditional 2D and experienced stereoscopic 3D gamers, U-DECIDE is the final word on the direction our industry is best headed according to the people whose opinions matter most - our customers.

Our most recent findings announcement is that 3D movies in the theater are not the primary motivator for positive customer opinion about stereoscopic 3D technology in the home. The true driver is revealed in our current press release.

"The MTBS U-DECIDE Initiative Report is not only packed with important findings about this new and growing venue for stereoscopic displays and applications - it is also written in a clear and clean style that makes it a pleasure to read. I highly recommend this research report to those working in this emerging area of S-3D entertainment and gaming in the home, and I congratulate Neil Schneider and his colleagues for a job well done.” - John O. Merritt, Founder of the Stereoscopic Displays & Applications Conference and Merritt.com.

You can learn more about the initiative through our updated U-DECIDE page.