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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

MTBS Exclusive: S-3D Console Support in 2009!

"Spread the word. 3D Gaming on console is coming and we license the tech." - Andrew Oliver, CTO of Blitz Games Studios


Andrew Oliver (left), Chief Technology Officer, Blitz Games Studios,
Neil Schneider, President & CEO of Meant to be Seen


I have received confirmation from Blitz Games Studios that Sony "fully intends" to support stereoscopic 3D gaming and Blu-ray 3D on the Sony Playstation 3 (PS3) in 2009. Blitz will of course be helping back this technology with their Blitz Tech engine.

The best part is console support will only need a bios upgrade to work, and we are told that the ability to add this capability via bios may be unique to Sony PS3 versus the other console solutions.

MTBS members! Share your thoughts in our forums! Also, in light of this impending console support, we created a special forum section for console gamers to get together and talk about their favorite games. It’s not console specific, but it’s a starting point until things get more formalized.

If you are a 3D manufacturer who wants to be added to the support list, please contact us via "Customer Service" to arrange media samples for the powers that be. Candidates include glasses manufacturers and display makers. Budget for at least two units.



Speaking of 2009, we are just weeks away from completing The U-DECIDE Initiative! Complete the survey, and you can win one of nearly 60 prizes including iZ3D 3D monitors, ATI GPUs, and a wide selection of video games by Blitz Games Studios, The Game Creators, and Guild Software. The surveys close on January 1st, 2009, so time is running out!