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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

3D Frustration, RealD News, NAW Polls

Are you frustrated with the level of attention the media and our own industry spends on gaming? Read our editorial and share your thoughts.

On a more positive note, RealD put out a press release announcing a 3D-POD solution that converts from one stereoscopic format to another on the fly. MTBS spoke directly with Kevin Faul, VP of Business Development for RealD to get an understanding of what this is all about.

3D-POD is a plug and play hardware solution designed to convert one stereoscopic format to another through hardware. This product line is targeted to the professional 3D markets that need to take the S-3D output from their existing software, and convert it to an output format modern solutions like 3D DLP HDTV would understand. This is very important for companies dependent on CRT monitors that are trying to get their software to work with more up to date hardware.

For now, output options include DLP, horizontal interlaced, and page flip. RealD is open to adding more solutions, and starting rates for the 3D-POD is estimated at $500 per unit. Pricing and models vary.

Something interesting that came up in conversation is that RealD has developed a proprietary format that claims to get more than 50% of the original image resolution in 3D mode compared to other solutions when played through DLP checkerboard systems. We’ll see!

Finally, Sharky has been hard at work getting feedback from members on the best way to handle certain game calculations. Share your thoughts by completing these short polls.