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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

Cameron, U-DECIDE, S-3D Console Gaming, iZ3D

UPDATE!


James Cameron


Vince Pace of PACE (Left) and Neil Schneider of MTBS (right)

MTBS has some interviews pending from the 3D Entertainment Summit for sure! While the audience was thrilled with the Cameron/Pace presentation, we were a bit disappointed that the topic of gaming didn’t come up. Looks like James Cameron is keeping his cards very close to his chest for the time being!

“3D in the home will be led by gamers,” Jeffrey Katzenberg, CEO of Dreamworks Animation.


Jeffrey Katzenberg, CEO Dreamworks Animation

In fact, while all but one panel discussion at the 3D Entertainment Summit was focused on 3D cinema and broadcasting, nearly every discussion hinted about the critical importance of gaming.


Chris Marlowe (3D Entertainment Summit), Neil Schneider (MTBS),
Andrew Oliver (Blitz Games Studios), Andrew Fear (NVIDIA)


As promised, MTBS revealed the preliminary results of the U-DECIDE Initiative as part of a special gaming panel. The details are available in the press release complete with diagrams, and this is what we know for sure:
  • Most people think 3D is either “must have” or “intriguing” technology.
  • The vast majority of 2D and S-3D gamers want game developers to officially support stereoscopic 3D gaming – even without owning the equipment firsthand!
  • 3D glasses are not a deterrent to stereoscopic 3D technology, though there are some variations according to content type.

    The preliminary results are based on over 500 completed surveys, and there is a month to go before the initiative is complete.

    Inspired by MTBS’ presentation at SIGGRAPH earlier this year, Blitz Games Studios took action and demonstrated the first stereoscopic 3D video games being run on XBOX 360 and Sony PS3!


    Neil Schneider, President & CEO Meant to be Seen and
    Chris Satchell, CTO, Interactive Entertainment Business


    We will get more pictures to share tomorrow, but true 3D gaming and our hard working community continues to earn respect in the S-3D industry.

    While waiting for the next update, please read our interview with Vadim Asadov, CTO of iZ3D LLC. Vadim talks about their next driver release and some exciting things we have to look forward to. We have also added a special forum section to ask Vadim follow-up questions.

    While some U-DECIDE results have been revealed today, they are still preliminary. The survey’s run until January 1st, 2009, and there are nearly 60 prizes up for grabs from AMD, iZ3D, Blitz Games Studios, The Game Creators, and Guild Software. Do you believe us now when we say your opinion never mattered more?