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MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

Kokoromi, 3DIF Festival, Abe Perlstein Interview, Prince of Persia

With all the talk about 3DX in Singapore and the upcoming 3D Entertainment Summit in California, we thought we’d share something a bit closer to MTBS’ home turf. The annual Montreal Game Developers Conference just finished this week, though that wasn’t what caught our attention.


Cindy Poremba, Kokoromi Organizer, and Neil Schneider, President & CEO of
Meant to be Seen


Kokoromi is a group of independent game developers that are part of an underground gaming movement. Yes, there is such a thing! To finish the conference off, they had a special end-party that featured specially created stereoscopic 3D games on large screens for everyone to play.



Each year, Kokoromi has a new theme, and this year, game developers were given the challenge of creating brand new anaglyph 3D games that use 3D as an active component of the game. In other words, the 3D wasn’t just what you see, but is instead an important part of how you play.



For example, one game required players to walk in a first person environment, and try to capture fireflies in a jar. Sounds simple enough, but it is only possible if you have a true 3D reference to judge distance. Another was a very popular version of 3D Tetris that combined head tracking and S-3D dynamics to try and fit unique shapes into complex gaps. Harder than it looks! At least six different games were on display.



We will be working to interview some of the participating game developers to discover their thought processes in making these games. Maybe their innovation will rub off on the bigger players?



If you live near Paso Robles, California, make a point to attend the 3D Independent Film Expo this Monday! Framed as the first independent S-3D film fest, this also has an underground appeal. It will feature an afternoon of award winning 3D documentaries, comedy, drama, extreme sports, music videos, and innovative animated shorts.

For those interested in making the films in addition to watching them, there will be a special panel discussion headed by Ray Zone with participating film makers Eric Kurland, Tom Koster, and John Hart.

It is very much designed to be an event that entertains both on-screen and off. Attendees will enjoy wine testing provided by the Rotta Winery, a liquid dark chocolate fountain, gypsy jazz stylings by The Tipsy Gypsies (probably from the wine tasting), and a wide range of tasty finger foods. Finally! A 3D film festival that appeals to your eyes and your pallet!

We have a special interview with the festival’s founder, Abe Perlstein. He has a lot to share, and he discusses some innovative ideas.


Prince of Persia Skin of Altair Add-On

Speaking of the bigger players, Ubisoft is getting set to launch Prince of Persia! Expect to see the game in stores on December 4th for PC, though we originally heard the PC version would be a week after console. An added bonus for Assassin’s Creed fans is you can download a special "skin of Altair" and play with his characteristics in the game. The offer is available at http://www.prince-of-persia.com.