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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

MTBS Upgrades, FarCry 2 Review, GAMMA 3D, 18% Growth!

MTBS would like to thank Igor Masin, Pam Swartz, and Syd Bolton for their continued efforts on the mtbs3D.com website. There are still some odds and ends to take care of, but the upgrade to the MTBS forums is nearly complete.

New features include attachments and thumbnails in posts, better forum tracking if you want to receive emails when threads are updated, security features, a new chat window, better search functionality to find the information you are after, and much more. There is more to come including an upgraded MTBS Nations at War 2.0 and additional fixes.



The Ubisoft FarCry 2 review is complete. Does it meet the expectations set by its predecessor? We will find out!

We are looking forward to attending GAMMA 3D being put on by Kokoromi. They have been running a contest amongst independent game developers to create experimental S-3D games compatible with anaglyph 3D glasses. Titles up for display include:
  • AltiToad - Tim Winsky and Johanna Arcand
  • BlottoBrace - Antony Blackett, Corie Geerders, and James Everett
  • The Depths To Which I Sink - Jim McGinley
  • Fireflies - Lee Byron and Joannie Wu
  • Paper Moon - Infinite Ammo (Alec Holowka, Christopher Lobay, Ian Holowka, Katie De Sousa) with Adam Saltsman
  • super HYPERCUBE - Kokoromi/Polytron

    GAMMA 3D takes place on November 19th at the Society for Arts and Technology (the SAT) in Montreal, Quebec, Canada. For more information visit http://www.kokoromi.org/gamma3d.



    Remember to participate with the U-DECIDE Initiative. YAHOO! Tech posted a story recently that video game sales jumped 18% in the month of October relative to a year ago. We are interested in learning if gamer opinion matches up to the sales being demonstrated in the market right now. Will this trend impact stereoscopic 3D gaming? While the survey will remain open until January 1st, 2009, we are revealing preliminary results at the 3D Entertainment Summit on December 1st.