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MTBS3D .@ULdialogue is getting ready to launch a new stream of benchmarking products for the creative space. Check out ou… https://t.co/5GNmtKyosu
MTBS3D Check out our interview with Chris Leigh, Regional Sales Director @powervisionme. He talks about their latest water… https://t.co/g6H06Co8Mq
MTBS3D Check out our interview with Zsolt Szigetlaki, Founder of the YAW Motion Simulator, a motion simulator chair for… https://t.co/iEcxJidqaB
MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…

Gamecyte S-3D Interview Series, Kokorami Game Contest!

"He’s a connector who has the ear of every major S-3D manufacturer. He’s an educator who wrote the most comprehensive, unbiased introduction to existing stereo 3D technology available. He’s an expert on the field — though he himself was introduced to the tech only a few years ago. By his admission, he’s the man who coined the term ‘S-3D’." - Gamecyte

Ok! Who stole my Superman cape? Just how am I supposed to save the world without my Superman cape?!?

All kidding aside, Gamecyte has been doing a series of interviews about stereoscopic 3D consumer and gaming technology. To date, they have made headlines by interviewing NVIDIA, iZ3D, and now Meant to be Seen (MTBS)! Read the interviews and post your thoughts HERE.

I also want to point out that the author transcribed everything from recorded conversations, and that is a long and painstaking process. Special thanks go to Gamecyte for making this possible.

I’d like to send a thank you to Welder who brought our attention to this story. Kokorami, a group of independent game developers in Montreal, is launching a contest for the best S-3D video game using anaglyph glasses. They went with anaglyph because it is easy to get and runs on all monitors. Check it out and try to enter something!