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MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
MTBS3D RT @IFCSummit: On stage now, the #Crypto and #Blockchain markets with Professor Bebo White @bebo and Melissa Brown, Senior Director Develop…

iZ3D Drivers, Unigine, Unreal Tournament 3 Update

News on three fronts today!

First, MTBS was not on-hand to report on the 1.09 iZ3D driver release first...it happens! However, we had a good excuse! MTBS is partnering up with The Personal Computer Museum for a special event to break a gaming world record, and the day was spent getting things ready. I will be able to share more details later.

For now, the iZ3D 1.09 beta drivers are available in our downloads section HERE.

The new iZ3D drivers feature an optional stereoscopic 3D laser sight, performance improvements, and updated profiles for Flight Simulator X, World in Conflict, Gears of War, Assassin’s Creed, and many more titles. The drivers also feature a trial period for additional S-3D solutions like LCD shutter glasses, DLP televisions, HMD, Interlaced, and more. There will be another round of bug fixes on Monday - this is just a beta!

Special thanks go to Ragedemon and Welder for being on the ball. Please contribute to their threads found HERE and HERE.

However, it’s not all about the drivers! Unigine, the first modern game engine to earn MTBS Native Certification, has just released an updated version of their Sanctuary demo. Featuring a new side by side output profile, a "candle weapon", and additional bug fixes, you can give their updated demonstration a go here. The best part of native game engine S-3D support is the ability to play with the latest DirectX 10 effects without the need for drivers.

Make sure you have the latest version of DirectX, and if you are using an iZ3D monitor, deactivate the iZ3D drivers when running the demo. Post your thoughts and findings HERE!

Our review of Unreal Tournament 3 has been updated to reflect compatibility with the 177.83 NVIDIA stereo drivers HERE.

More to come!