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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

S-3D Web, NVIDIA News, Stereoscopic Player

Some stereoscopic 3D snippets to share with you today that we think you will find interesting.

First, one of our valued members, Sir C, discovered a Firefox browser add-on called Cooliris. Cooliris adds stereoscopic 3D display capabilities to Firefox. It works with the iZ3D drivers, we will test with the NVIDIA drivers, and some experimentation will be done to see if it will work well with MTBS.

Second, the NVIDIA stereoscopic 3D drivers are no more! Wait! Don’t have a heart attack yet. They are no more as SEPARATE drivers! In other words, the stereo driver and Geforce/Forceware driver updates will be synonymous.

Finally, Peter Wimmer’s well received Stereoscopic Player is more full featured than our members have given credit for, and we really don’t understand why you are having trouble getting this to work on an iZ3D monitor. The solution is to select OpenGL Quad Buffered output from the player. In the iZ3D driver, make sure OpenGL mode is activated and set the EmulateQB field to 1 in the iZ3D config file if your GPU doesn’t support quad buffered mode natively. So, stop bugging Peter for iZ3D support - it’s already there! It’s a little rough, mind you - but it works. A less round-about way of doing this would still be a big plus for sure.