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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

Stereoscopic 3D Gaming is NOT Dumb According to Rein!

Message of the day: DON’T PANIC! Read this entire story!

Early this morning, Gameindustry.biz put an article online titled "Using 3D technology is dumb, says Rein". The article was a summary of a much longer interview with Mark Rein, Co-Founder of Epic Games. The original text was written as:

Speaking to GamesIndustry.biz, Rein revealed that the Unreal Engine 3 already supported S-3D technology but that he didn’t expect it to gain widespread acceptance - saying the need to buy a new screen was too high a barrier to entry. When told about Ubisoft’s recent announcement to use S-3D, Rein commented: "That’s dumb."

"I have a 3D monitor sitting in my office and stereoscopic has worked on Unreal for a long time. In fact one of the guys pushing stereoscopic sent me the monitor, he said ’Your games are great on these monitors,’ so he sent me one."

"So Unreal works fine on stereoscopic, it’s just you’ve got to change out your screens to use it - that’s a big accessory," Rein explained.


Mark Rein has informed MTBS that he didn’t say that S-3D was dumb. He said his reaction of "that’s dumb" was to the interviewer’s suggestion that a publisher was somehow doing something new by supporting S-3D in an upcoming game. He pointed out that in the very next answer he gave in the same interview he explained that his company’s games and engines have worked stereoscopically for nearly ten years (with the assistance of stereoscopic 3D drivers).

"When you see games like ours running with proper stereoscopic equipment it is a fantastic experience," said Mark Rein, Co-Founder of Epic Games.