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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

Stereoscopic 3D Gaming is NOT Dumb According to Rein!

Message of the day: DON’T PANIC! Read this entire story!

Early this morning, Gameindustry.biz put an article online titled "Using 3D technology is dumb, says Rein". The article was a summary of a much longer interview with Mark Rein, Co-Founder of Epic Games. The original text was written as:

Speaking to GamesIndustry.biz, Rein revealed that the Unreal Engine 3 already supported S-3D technology but that he didn’t expect it to gain widespread acceptance - saying the need to buy a new screen was too high a barrier to entry. When told about Ubisoft’s recent announcement to use S-3D, Rein commented: "That’s dumb."

"I have a 3D monitor sitting in my office and stereoscopic has worked on Unreal for a long time. In fact one of the guys pushing stereoscopic sent me the monitor, he said ’Your games are great on these monitors,’ so he sent me one."

"So Unreal works fine on stereoscopic, it’s just you’ve got to change out your screens to use it - that’s a big accessory," Rein explained.


Mark Rein has informed MTBS that he didn’t say that S-3D was dumb. He said his reaction of "that’s dumb" was to the interviewer’s suggestion that a publisher was somehow doing something new by supporting S-3D in an upcoming game. He pointed out that in the very next answer he gave in the same interview he explained that his company’s games and engines have worked stereoscopically for nearly ten years (with the assistance of stereoscopic 3D drivers).

"When you see games like ours running with proper stereoscopic equipment it is a fantastic experience," said Mark Rein, Co-Founder of Epic Games.